Discovering how humans interact with machines
We are set for unprecedented change not just in technology, but in the way we interact and interface with technology. In the Biomedical Engineering Research Group we are leading innovation and conversation around how our changing world will influence us, and how we will influence our changing world.
- Our world first social impact project, Brainternet, in which we livestreamed electrical brain signals onto the internet, sparked very necessary conversations about how we progress in terms of data sharing and connecting ourselves into networks. This simple brain computer interface allowed a human being to directly participate as an active Internet of Things node.
- By using flashing light to transfer information, we were able to incorporate the human brain into a computer network and transfer information between two distinct computers.
- We have built a variety of technologies around interfacing with devices for disabled people and for our general interactions with computers.
These include:
- An eye movement controlled wheelchair;
- A computer that performed visual sign language interpretation;
- An AI based feedback system for CPR quality improvement;
- An eye-controlled mouse cursor which allows the user to track the mouse in a natural way; and
- A robotic arm controlled entirely by the brain, including activating it using light as a switch.
Frugal innovation for African challenges
Much of the group's research is conducted under what is known as frugal innovation, where low-cost equipment and innovative approaches keep costs down. One prototype robotic hand cost roughly R1 800 to build locally, against a budget of close to a million Euros for a similarly functioning device in Europe. There is potential for us in Africa to advance digital interfaces and other assistive technologies, which could empower people with disabilities to control their environments with greater ease — and their homes are one context in which this can be life-changing.
Movement Disorder Studies
Distinguishing between movement disorders and determining tremor severity from scanned hand drawn spirals using Artificial Intelligence.
- Since the distinguishing properties of Parkinson's Disease (PD) and Essential Tremor (ET) are very similar, disease diagnoses and tremor severity evaluations performed by physicians are prone to high degrees of subjectivity and error.
- From spirals drawn by PD, ET and control subjects, a computer can automatically learn features to diagnose the diseases from the spirals and to automatically determine tremor severity.
- By performing movement disorder diagnosis and tremor severity evaluation in this way, patients are more likely to be diagnosed correctly and for a fraction of the current cost, ensuring that they can be treated appropriately.